
Most pirates are moderately armored, so armor penetration plays a larger role against increasingly stronger foes like the Black Hand Captain.Most of the smaller camps consist of 1-2 Fighter thralls, 1 Archer thrall and 1 worker NPC. The smaller camps are usually not challenging with a little gear due to their scattered nature and small numbers of foes.some T4 Fighters have additional 84 HP.T1, T2 and T3 sometimes have 20 additional HP.T3 Fighters armed with Demon-fire Orb start with 927 HP.T2 Fighters armed with Demon-fire Orb start with 759 HP.Jungle camps of the Black Hand faction have several Panther pets with 385 HP, making them much more dangerous than the desert camps.īlack Hand thralls have very low training difficulty.Some notable exceptions are most named NPCs having 330 HP such as Conchaka of Hyrkania or Irniz of the Furnace. Pirates of the Black Hand enemy NPCs generally have 255 hitpoints.They are particularly good for farming small amounts of Gold Dust and Gold Bar early on, especially with a Dismantling Bench by breaking down Black Hand Earrings.

They are clad in leather and iron-reinforced cloth, also sometimes sporting exotic extensions in place of limbs. The Black Hand are equipped with iron weapons, bows, iron shields and use stone clubs. Whatever these fools who follow her think, she has a real plan. I did not talk to their leader, the Butcher of Khwarizm, but I saw her from a distance. There was a lot of talk about hidden maps and secret treasures. They claim to be searching for a way out of the Exiled Lands, the same as Jakkad and I, but it doesn't seem as though they have made much progress. They dress in pirate garb and call themselves "The Black Hand".

Landlocked pirates who built themselves a ship of stone and iron on a mesa in the middle of a canyon. Pirates! In the middle of a desert! It's as ridiculous as it sounds.
